BECOME A TEAM MANAGER

The heartbeat of our teams. Our volunteer Team Managers are the essential link that keeps the season running smoothly. While you handle the logistics, we make sure you’re never flying solo every Manager is paired with a dedicated Age Coordinator who provides ongoing comms, support, advice, and resources throughout the year.

Key Responsibilities

As a Team Manager, your focus is on communication and organization. Your typical tasks include:

  • Communication Hub: Keeping parents and players informed about training schedules and match locations.

  • Team Directory: Maintaining and providing a team contact list for parents.

  • Match Day Liaison: Acting as the primary point of contact for the opposing team’s manager.

  • Game Administration: Preparing and submitting match cards and lodging final results (via the Dribl app for Competition teams).

  • Information Flow: Distributing important club updates and news as provided by your Age Coordinator.

New to the role? Don’t worry. We provide full training on how to use the Dribl app and offer a "Manager’s Toolkit" to get you started.

Why Join the Team?

Beyond helping the kids get on the field, being a Manager is a fantastic way to connect with the community, build your local network, and play a direct role in the success of the club.

Manager Requirements: Working With Children Check (WWCC)

To ensure the safety of our community, all managers of junior age teams (U6 - U18) must hold a valid Working With Children Check. This is a mandatory requirement before stepping onto the pitch.

Step 1: Obtain your WWCC

If you do not already have a valid check, you must apply through Service NSW. It is free for volunteers.

  • Apply for your number: Click HERE to start your application

  • Already have one? Ensure it is current and has not expired.

Step 2: Register as a Volunteer

Once you have your WWCC number, you need to officially join the club’s system.

  1. Create a Football Account: If you’re new to the game, create your account here.

  2. Register with NTFC: Sign up as a volunteer with North Turramurra FC (there is no cost for this).

  3. Select Role: Choose ‘Manager’ as your Volunteer Type.

  4. Submit Details: Enter your valid WWCC number during the registration process.

Note: If you have already registered but forgot to include your WWCC, please email your Full Name, DOB and Number to NTFCclubsecretary@gmail.com.

How to Access the Draw

Follow these steps to find your team's schedule:

  1. Click HERE to Access the Home and Away season draw.

  2. Filter by Club: Select ‘North Turramurra’ from the dropdown menu.

  3. Filter by League: Choose your Age Group and Team.

  4. View Results: Your personalized draw will appear automatically.

💡 Pro Tips:

  • Need a Map? Simply tap the Ground Name to view its location.

  • Quick Access: Bookmark the results page or add it to your ‘Favourites’ for next time!

***For competition teams only (U12 & older) ***

prepare a MATCH CARD & submit a team in dribl

Prior to the game you will need to submit the team who will be taking the field, prepare the match card, and confirm the opposition team’s submission. (And the opposition manager will confirm your team submission.)

See the following videos available here for instructions:

PLEASE NOTE - In case of any issues with the app on game day please ensure you have a hard copy match card with you as back up. A blank match card template (for printing) is available here. Alternatively, a match card (for printing) can be generated via the Dribl system, see instructions here.

The Match

U6 & U7 squads

As U6 and U7 squads are comprised of two teams, the manager and/or coach needs to decide on the team lists prior to the match. Mix the teams up from week to week. 

It's highly recommended that you email the team lists along with a nominated helper per team, to parents prior to the match so that on match day the kids know which team they're in. It minimises the pre-kick off chaos if the kids don't need to be corralled and know where they need to be. 

When the opposition arrives, introduce yourself to their manager and agree on which end each side is taking for the first half. You don't need to keep time as there will be a grounds co-ordinator who will sound the buzzer for match start, half time, and match end. 

Players can't switch between teams on match day; they must play the entire match with the one team. 

Each side (club) needs to provide a referee so that there is a referee for both matches.

As you will have rostered on a parent for fruit, scoring and a helper for one team (or both teams if the coach isn't available), everyone should know what they need to do and there should be little need to co-ordination by the team manager.


U8 teams (and older)

From U8s the squad is simply one team (no longer 2 teams as you had for U6 & U7) which means you don't need to worry about the team lists each week.

When the opposition arrives, introduce yourself to their manager and agree on which end each side is taking for the first half.

The home team is responsible for keeping time. (There isn't a ground co-ordinator from U8s and up.) 

The home team is also responsible for supplying a referee.

As you will have rostered on a parent for fruit, scoring and possibly a helper if the coach isn't available, everyone should know what they need to do and there should be little need for co-ordination by the team manager.

 


SCORING

When keeping score the scorer should record their team’s goals against the player who scored it. At the end of the match the manager for each team needs to cross-check scores to make sure the results match.

 

FOR Competition TEAMS (U12 & older)

From U12 and up, team managers must ensure player jersey numbers have been entered into Dribl at the start of the season (only need to do this once). Each jersey number must be unique to the team (ie there can’t be two players with the same number).

 

LODGe RESULTS in dribl

All results are lodged via the Dribl app.

See the POST-GAME: SCORES video available HERE for instructions on lodging results.

Results need to be lodged by the Tuesday after the match.

request a forfeit

In the event of your team not having enough players to field a team on game day you will need to submit a forfeit request via the Dribl app. This must be done at least 48 hours prior to the scheduled match to avoid a club fine.

See the PRE-GAME: FORFEIT video available here for instructions on submitting a forfeit request.

rAISE A DISPUTE

If you need to appeal the result of a match or if a NSFA playing rule has been breached you will need to raise a dispute via the Dribl app.

See the POST-GAME: DISPUTES video available here for instructions on raising a dispute.

Team Comms with Team APP

Overview

Club communications are powered by Team App. Players/parents will be able to download Team App from their phone’s app store (Apple or Android). Team App can be used to view player availability, match day info and training schedules. If a player is unavailable, the parent can update their child’s availability within the app and you’ll be notified immediately. 

As Team Manager you will responsible for ensuring that your team space is updated with the latest draw information which can be found HERE (See ACCESSING THE DRAW above). It is good practice to check the draw the day before the game in case there have been late changes. The club will pre populate all player/parent details from registration making it easier for you to manage comms with your players/parents throughout the season.

The app sends push notifications too so if, for example, a match is cancelled due to wet weather, all you’ll need to do is set the match as cancelled in the app and all parents/players will receive a notification on their phone immediately. 

If a player/parent chooses to not install the free app then they will receive instant emails alerts instead. The emails are sent from NTFC Team App and will not require any further effort on your part. 

 

Get your team SITE READY!

1. Go to ntfc.teamapp.com

2. Create an account using your email address on the homepage.

3. Search for ‘North Turramurra FC’. You will then have the option to select your specific age group.

4. Members of your team (or player parents) should be displayed.

 

Enter TEAM data

  • For instructions on how to use TeamApp please click HERE

  • You will need to add details of upcoming matches including opposition team, date/time, venue. Draws are available from the NSFA site here. It is a good idea to check the draw the night before as sometimes kick off times and venues can change at the last minute.

  • For all Junior teams, it is a good weekly practice to nominate a parent to bring fruit, keep score or referee matches.

Note: When it comes to rostering, the recommended approach is 'tell don't ask'. If you ask parents to help you're likely to get no, or at least, an insufficient response. Just tell parents what jobs they have and your life will be easier. An effective team manager, delegates :) Don't roster yourself on for any match duties; you're already doing enough!

PLAYER OF THE DAY!

Awarding a Player of the Day is at the discretion of the Team Manager. It is generally awarded to the player that the Coach and/or Manager believe has demonstrated good sports-person-ship, skill, improvement and team spirit either at training or on game day.  

Each Player of the Day (U6 - U11) will receive a voucher to spend with Crust Pizza when ordering online or via phone